

To get started copy the InstaLODMeshReduction folder to your project’s Plugins folder. InstaLOD for Unreal Engine ships with source code so this step is required in order for UE4 to compile and use the InstaLOD plugin. Next UE4 will prompt you to select a parent class, select the None or Empty to proceed. To create an empty C++ class inside UE4 open your project and click the green Add New button inside the Content Browser and select New C++ Class. If you are not using C++ in your UE4 project you will have to create an empty C++ class inside UE4 first. If you are using an earlier version of Windows, the installation of the Visual Studio 2015 redistributables is required. InstaLOD has been built on Windows 10 using Visual Studio 2015. InstaLOD for Unreal Engine currently supports all engine versions from 4.9 to the latest stable version on both Windows PC and MacOS. InstaLOD for Unreal Engine 4 enables you to optimize 3D meshes and scenes from within Unreal Engine 4.įull support for both static and skeletal meshes as well as draw call reduction make InstaLOD the best choice for Painting vertex colors in Unreal Engine 4.Preparing Unreal Engine 4.9 – 4.13 for InstaLOD.

Preparing Unreal Engine 4.14 and later for InstaLOD.Updating from a previous version of InstaLOD for Unreal Engine 4.Installing InstaLOD for Unreal Engine 4.
